

If only they’d have included a Jack Kerouac essay or two.Ĩ. The magazines grounded Mafia II in the machismo-infested pinup times of post World War II America. Playboy magazines were not only a thematically appropriate item to send gamers after as they slaughtered their way through rival mafiosos, they also required the player to search during specific chapters of the game, rather than simply cruising around an open world at your leisure. Let’s suspend disbelief here for a second and forget that the events of Mafia II take place in the late 1940s, before Hugh Hefner donned his smoking jacket and convinced grown women to dress like bunnies.

Playboy magazines, Mafia 2 (Multiplatform, 2010) Image source: Altered Gamer The warp whistle may have been seen as cheating by the purists out there, but that’s also what made looking for the chests they hid within so darn fun.ĩ. Finding one would allow you to shoot forward to another World, and if you really knew how to work them, you could find yourself squaring off against Bowser in less than 10 minutes. Nestled in the backdrop of certain stages or on out-of-reach platforms, the warp whistles took the place of the warp tunnels in the original Super Mario Bros. 3 (NES, 1990) Image source: Neolink's YouTube page These are the standouts in scratching our virtual adventuring itch.ġ0.

So let’s revel in the games that get it right, rewarding us for our efforts and having a bit of fun with the idea of hiding items in a virtual world. Hidden goodies make us search game worlds with a level of scrutiny we may not otherwise have employed, stretching the life of our favorite titles and giving us more time to inhabit the places we love to lose ourselves in for a few hours-or days.īut they can also, without the lack of online guides, turn our treks into frustrating slogs and infuriating back-tracking. For the completionist gamer, the notion of hidden collectibles strewn around a title can be both a blessing and a curse.
